MIKE MILEWSKI - GAME DEVELOPER
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Undead Charge


Undead Charge is a 2D survival game developed in Godot for Windows/MacOS and published on itch.io. This was the first game that I created and published in the game engine.

I developed this game because I wanted to expand my knowledge and skillset with new software. I was excited to move to an unknown engine and begin learning all of the facets of Godot.


Application

Github Repository
Picture
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